Saturday 30 April, 2016

  • Added textured PCB strength slider to 3D view panel.
  • Added lighting control to 3D view panel.
  • Added solder resist properties to 3D view panel.

Thursday 28 April, 2016

  • Added option to the layers panel to hide/show un-routed split power nets.
  • Added option to display textured PCB material in the 3D view properties panel.
  • Fix for 3D board thickness.
  • Added controls to set copper thickness in ounces/square foot.

Wednesday 27 April, 2016

  • Changing package color keeps position of footprint reference etc.

Monday 25 April, 2016

  • Fix for grid not turning on/off in DEX GL.
  • Stubs now have rounded ends in 3D.
  • Improved shadow quality in DEX GL 3D.

Sunday 24 April, 2016

  • Minor bug fixes and UI improvements.

Saturday 23 April, 2016

  • 3D viewport spin only triggered if mouse cursor on mouse up.
  • WPF 3D now has same geometry as the OpenGL version. Parametric parts and solder.

Tuesday 19 April, 2016

  • Fix for floating 3D viewports not working.
  • Bug fixes for 3D pads.

Monday 18 April, 2016

  • VERSION 8 New vastly improved 3D based on OpenGL 2 and later.
  • Very fast.
  • Improved 3D parametric models. More realistic.
  • 3D option to add solder.
  • 3D shadows.
  • Reflective surfaces.

Saturday 16  April, 2016

  • Large drill pilot holes for drilling PCBs.
  • Import Gerber removed.

Monday 11  April, 2016

  • Bug fixes for copper fill failing.

Sunday 10  April, 2016

  • Bug fixes in 3D.

Saturday 9 April, 2016

  • Faster import of VRML 1 and 2 files. Import 3D view is far faster.

Friday 8 April, 2016

  • Handled colors by face in VRML1.

Thursday 7 April, 2016

  • Faster 3D graphics.
  • Improved board thickness management and display.
  • Improved VRML import.
  • Some bug fixes.

Friday 1 April, 2016

  • Changed background of 3D viewport to linear.
  • Improved spin speed in 3D.
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